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Communicating the Requirement Story
Storytelling is increasingly being recognised as a powerful communication tool in the business arena. Business leaders and authors such as Tom Peters, Peter Senge and Stephen Denning are encouraging the use of storytelling to communicate leadership concepts and pass on organisation knowledge. They're referring to stories more in the manner of Aesop's fables to communicate a business or leadership concept in a creative and memorable way. However, I think we in IT would benefit from the discipline of storytelling. I see a good requirements document as being about communicating the story for meeting the business need.
The Context Diagram as an Introduction to the Story The context diagram is derived from the (arguably) outdated data flow diagramming (DFD) technique. The context diagram is another name for the DFD Level 0 diagram. The uppermost diagram in a set. The intent is to show the system in question as a black box in its environment. In many analysis and requirements templates there is still a request for context diagrams to be included. This is despite context diagrams harking from the afore mentioned DFD days, when today UML is the notation in vogue. Although I'm generally a purist, I have been convinced that representing the system as a white box with a low level of detail provides the best … context, for the system. Below is a traditional context diagram, followed by my take on a context diagram that is useful for setting up the story for an end user.
A traditional DFD Level 0 (context) diagram


